The Incredible Hulk: Ultimate Destruction | |
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![]() Cover art by Bryan Hitch | |
Developer(s) | Radical Entertainment |
Publisher(s) | Vivendi Universal Games[a] |
Director(s) | Mark James |
Producer(s) |
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Designer(s) | Eric Holmes |
Programmer(s) | Chris Cudahy |
Artist(s) | Martin Bae |
Writer(s) | Paul Jenkins |
Composer(s) | Bill Brown |
Platform(s) | PlayStation 2, Xbox, GameCube |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
The Incredible Hulk: Ultimate Destruction is a 2005 action-adventure video game developed by Radical Entertainment and published by Vivendi Universal Games (VU Games). The game is based on the Marvel Comics superhero the Hulk and showcases an open world with destructible environments. The narrative follows the Hulk as he is subconsciously influenced by his human alter-ego Bruce Banner and his psychotherapist Leonard Samson into assembling a device that will mend Banner's psyche and prevent the emergence of a darker personality. Aside from advancing the game's story, the player can engage in side missions and purchase new abilities for the Hulk to use.
Development of a sequel to Radical Entertainment's previous Hulk title was revealed when the developer and VU Games announced a partnership. The new game's direction was influenced by critical reactions to Hulk, which resulted in free-roaming gameplay that emphasized environmental destruction while omitting stealth elements. Marvel Comics veterans Paul Jenkins and Bryan Hitch were recruited to respectively create the game's story and provide the visual design.
The Incredible Hulk: Ultimate Destruction was positively received, with reviewers praising the visceral satisfaction of wielding the Hulk's powers in an open and destructible environment. The challenge level, controls, move set, character and effect animations, and audio were also commended. The missions and story received mixed responses, and the environments were criticized. The game was less commercially successful than Hulk, which was attributed to its lack of a film tie-in. However, it served as an influence on the subsequent Incredible Hulk title released in 2008, and it has been ranked among the best Marvel-based video games.
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